Programm für Tag 1 veröffentlicht
Am 5. und 6. November tritt zum bereits sechsten Mal die Industrie der Free-to-Play-, Browser- und Social Games auf dem browsergames forum zusammen. Nun wurde das Programm des ersten Tages veröffentlicht.
9:30
Opening keynote
Prof. Richard Bartle: Gardens of Unearthly Delights University of Essex, Co-Developer of the world's first MMOG
10:00
discussion
10:15
How to make a Classic: How game franchises can help browsergames (and what they cannot do)
Patrick Streppel CEO, Gamigo AG
10:45
tba
Odile Limpach CEO, Blue Byte
11:15
coffee break and networking
11:45
Landscape of (online) gaming in 2015
Lloyd Melnick General Manager, playdom
12:15
Next generation Social Games
Jens Begemann CEO, wooga
12:45
Games with Character(s)
Jan Beuck CEO, Playa Games
13:15
lunch break and networking (free lunch for all attendees)
14:00
From Box Developer to Online Developer
Bernd Beyreuther CEO Bigpoint Berlin GmbH, former CEO of Radon Labs GmbH
14:30
Games as a Service
Thomas Bidaux CEO, ICO Partners
15:00
From board game publisher to browser games publisher
Thomas Bleyer CEO, Ravensburger Digital
15:30
coffee break and networking
16:00
panel discussion: "Social games, browsergames, client games: Conversion or divergence?"
Heiko Hubertz, CEO Bigpoint; Hendrik Klindworth, CEO InnoGames; Florian Bohn, CEO Travian Games; Lloyd Melnick, General Manager playdom; Alex Agostini, Director Business Development 6waves, Teut Weidemann; moderated by Jan Wagner, CEO Cliffhanger Productions
16:30
Do's and don'ts: how to make your social game successful
Sebastian Kriese Manager Strategic Partnerships, VZ Netzwerke
17:00
How to monetize social games globally
Alex Agostini Director Business Development, 6waves
17:30
Chances and challenges of international publishing and licensing of online games
Marian Härtel und Julian Migura CEO, OnLegends GmbH
18:00
Can You Imagine Your Social Network Games Played by 1 Billion People in Asia?
Eric S. Shin
18:30
Networking and drinks